Level 50 players are now eligible for the Makeb Mission “Trouble in Paradise” to start the Rise of the Hutt Cartel Expansion. Resplendence no longer affects Salvation. Cut Down now increases the damage of Lethal Strike , Overload Shot and Noxious Knives by 15% (up from 5%) and increases the damage of Shiv by 10% on targets affected by your poison effects. Conveyance now reduces the activation time of Deliverance by 0.5 seconds (up from 0.25 seconds). Hungering Blade stacks up to 3 times and is removed after Leeching Strike deals damage at 3 stacks. Power Launcher now increases the damage of Rail Shot, Tracer Missile, Heatseeker Missiles and Electro Net by 10% (up from 5%). Claws of Decay now increases the critical damage bonus of Thrash, Assassinate and Leeching Strike by 12% (up from 10%). 6 piece - Force Armor immediately heals the target when applied. Severing Slash now spreads Discharge and Creeping Terror periodic effects. Such parses now more closely simulate the damage done against a real Operation boss. Usually I save the last charge for the next round. Single Target Damage: 8/10 With 6.0, Lightning has been buffed quite extensively, and has extremely good single target damage. In the meantime, Eric Musco took some time to talk us through what is coming in this round of changes as quite a bit is changing. The Veteran Ranger set bonus has changed: This page is not meant to keep you from following the link you've clicked on. Kai Zykken now shows the bare minimum of respect for players and will properly turn around during his cinematic when found on the Fleet. All Planetary Bonus Missions have been converted into Daily and Weekly Missions for the following planets: Corrected a typo in the subtitles of Andronikos Revel's Mission "Pirate's Life". 159k members in the swtor community. The Imperial Bounty board on Ossus now glows properly to indicate it is interactable. Tacticals are a new gear slot being introduced in Game Update 6.0, Onslaught. For the next 10 seconds, whenever the target takes damage to Weaken Mind, Mind Crush, or Turbulence a force gust is called down upon the target, dealing energy damage. Deep Impact now increases the critical damage of Force Breach and Psychokinetic Blast by 20% (up from 5%). Personal Conquest objectives now have a shortcut to pick up the relevant mission, open the relevant window directly, or open the galaxy map when applicable. The Tactician set bonus has been rebalanced: 4 piece - Hot Streak no longer resets the cooldown of Back Blast, the critical chance increasing effect cannot occur more than once every 18 seconds (up from 10 seconds), and the critical chance it provides is 10% (down from 15%). Disintegration critical chance bonus increased from 5% to 15%. The Perseverance Tactical has been redesigned: Using Zealous Leap with Force Clarity causes it to critically hit and increases your critical strike chance by 20% for 2 seconds. I have found that with Elemental Convection it is very useful. Fixed an issue which allowed players to avoid the effects of bolster in Terror From Beyond Master Mode. 4 piece - Static Barrier leaves a heal over time on the target for 12 seconds after being applied. The Energize effect can stack twice, with each stack increasing Volt Rush damage by 30%. Felix Iresso will no longer do an uncanny Zenith impression when healing players. Renewal healing increased by roughly 67%. Corrected a typo for the Valiant Defender's Lightsaber in the Cartel Market and Collections menus. Brutality now increases the critical strike chance of Furious Strike and Vicious Throw by 15% (up from 10%). The highlighted Story Mode Operations are now properly renewed every 24 hours. Combat Resurrection now properly works during the Izax encounter while on Story Mode. Blaster bolts in PvE space missions should once again be visually correct. Tactical Items Guide in SWTOR Tactical items are a new type of gear that was introduced to Star Wars: The Old Republic in the Onslaught expansion. Disintegration critical chance bonus increased from 5% to 15%. The Lightning Sorc’s abilities focus around the use of Force Lightning to do damage to their enemies, but they also have some useful defensive and mechanical abilities. Tracking is correctly displayed for every “Explorer of ” Achievement. Fixed an issue that caused the Plasma Emitters on the Iokath Daily Mission "Systems Offline" to be usable multiple times in a row. Reverberation critical hit damage bonus increased from 5% to 15%. Critically hitting with Serenity Strike resets its cooldown and grants Balancing Blade, increasing the critical chance of Serenity Strike by an additional 25% for the next 6 seconds. Storm's Succor has been redesigned. Training Dummy modulator items can now be used on the Operations Training Dummy in the Alderaan Noble Estate stronghold. Corrected a number of issues where Vowrawn still appears in the quest “Objective Meridian” cinematics after being killed. Players get this ability at level 72. Dominating Slashes now increases the damage of Voltaic Slash and Reaping Strike by 20% in addition to its previous effects. 11 months ago. Fixed an issue that prevented Companions from walking over a ramp on Gadon's Superhighway on Taris (Imperial side). “The Task at Hand” Mission now properly shows all conversation options in French and German. Acidic Compounds now increases Sanguinary Shot damage by 10% (up from 5%). Balance does perform much better in AoE situations though since their Slow Mercy AOE tactical is far better than Telekinetics’ Elemental Convection, however Telekinetics is still one of the b… Fixed an issue where players needed to do a manual refresh to show the public listed Guild Strongholds. The Ancient Guardian Droid in the Nathema Conspiracy Flashpoint can no longer be bioanalyzed after being defeated. 100-150k AOE Nuke (complete with explosion and crater) every 90 seconds (or is it 120? These gear pieces alter existing abilities allowing players to customise their gameplay. Improved the protections offered by flares against Felshade Reapers. FQN: itm. Reverberating Force critical hit damage bonus increased from 5% to 15%. Madness does perform much better in AoE situations though since their Slow Mercy AO… Arrive in style, also explosions. Sorcerer / Sage Tactical. An Explosive Return. I have my go-to's for each class. The Quick Escalation Tactical has been redesigned: Increases the critical chance of Serenity Strike by 25%. It is just a warning that you are about to leave this website. Decreased the initial portion of Rejuvenate healing by roughly 37%, but increased the heal over time portion of Rejuvenate by roughly 67%. The ability has 3 charges and a recharge timer of 10 seconds. 4 piece: The cooldown of Recklessness is reduced by 15 seconds. 6 piece - Healing a target with another healing ability while your Resurgence is active on them has a 15% chance to cause your Resurgence to provide an additional, unscheduled tick of healing. Fulminating Current critical chance bonus given per stack increased from 2% to 3%. The Severance Pay Tactical now increases Death Field damage by 30% on slowed targets (up from 10%). Players are now allowed to bolster to 70 against Operations Training Dummies. Troopers are now using the right weapons in the cinematics of “Terror in the Flesh” Mission. Whenever you activate Force Potency you gain Reckless Critical, making your next Shadow Strike, Spinning Strike or Serenity Strike critically hit. Improved the Huntmaster's stability when triggering a wipe event. The Companions and Contacts interaction window now properly acknowledges players' relationship status with Lord Scourge. Now each charge of Empowered (formerly Energized) reduces the amount of Force that Telekinetic Blitz consumes by 30%, and the healing component of Telekinetic Blitz is a smart heal with a 20-meter range from the target with roughly 56% more healing. Increased the base healing done by Advanced Medical Probe by roughly 6%. Magnifying Vibrations now grants a 10% damage increase to Mind Crush while Mental Alacrity is active. Madness Tacticals. The duplicate Veek has been removed from the "Sneak No More" Mission cinematics. Corrected an issue where the "Republic Fleet Datacron Master" Achievement lists the requirement as “Imperial Fleet Purple Mastery Datacron” instead of “Republic Fleet Purple Mastery Datacron”. Languishing Lashes now increases the damage of Leeching Strike by 20% against enemies with less than 30% health in addition to its previous effects. Clairvoyance now increases the critical chance of Benevolence by 10% (instead of increasing bonus healing by 3%). 6 piece - Healing a target with another healing ability while your Rejuvenate is active on them has a 15% chance to cause your Rejuvenate to provide an additional, unscheduled tick of healing. You can equip one tactical item at a time, just like you can only have one earpiece equipped. Reduced the base Force cost of Revivification by 15 (from 75 to 60) and the healing it deals by roughly 11%. Pierce and Batter now increases damage done by Sucker Punch by 10% on targets affected by your Flechette Round (up from 5%). Rocket boost should no longer be automatically favorited when creating a new character on an account that has it unlocked. Reduced the base Force cost of Salvation by 15 (from 75 to 60) and the healing it deals by roughly 11%. Gaining a Tactical Advantage increases your Critical Chance by 15% for 10 seconds. Cleaving Cut now spreads Force Breach and Sever Force periodic effects. The Dark Side option for the Heroic Mek-Sha mission “A Matter of Respect” can now be completed. On the step "Find the Maintenance Entrance" in the "Attack on Iziz" Mission, players can no longer engage the Iziz Royal Guards needed to complete the next step before being instructed to defeat them. All Tacticals … Gushing Vein's bleeding effect critical chance bonus increased from 5% to 10%. Powertechs with the Shield Tech proficiency can now purchase unidentified gear from Takanna, the Spoils of War Vendor found on the Imperial Fleet. Reflexive Battery's cooldown reduction for Concussion Charge can now trigger once every second (down from once every 1.5 seconds), and Reflexive Battery causes Concussion Charge to grant 2 charges of Supercharge when activated. Now each charge of Energized reduces the Force Volt Rush consumes by 30%, and the healing component of Volt Rush is a smart heal with a 20-meter range from the target with roughly 56% more healing. Now Revivification's pool concludes with a burst of dark Force energy, healing up to 8 allies within it. Titax Strike will no longer behave as though it was interrupted if players are thrown further than the range of the initial attack. Psychokinetic Torrent critical chance bonus given per stack increased from 2% to 3%. Deliverance healing increased by roughly 7%. Penetrating Darkness now increases the critical chance of Dark Heal  by 10% (instead of increasing bonus healing by 3%). Some might be part of a mission reward, others will be a random drop from a special creature (usually a boss or a mini-boss). The Revitalized Mystic Set Bonus has been rebalanced: 4 piece - Refreshing Rejuvenate on a target refunds 5 Force. I am more bothered by consulars version just making you run impaled with a spiky rock lol, Cauterized Coronary is my favorite, Sentinels 2nd hardest hitting ability now applies a dot? The periodic damage effect applied by Lethal Shot with the Exploited Weakness Tactical has been reduced by 30%. The Aggressive Treatment set bonus is slightly redesigned: 2 piece - Has been changed from granting 2% Alacrity to 2% Mastery. Critically hitting with Leeching Strike resets its cooldown and grants Hungering Blade, increasing the critical chance of Leeching Strike by an additional 25% for the next 6 seconds. Taken in combination, the outstanding set bonus and tactical combinations gave the discipline arguably the greatest buff of any disciplines in 6.x (with the possible exception of Concealment Operative) and elevated it from bottom of the barrel to among the best burst DPS classes. Critically hitting with Serenity Strike resets its cooldown and grants Balancing Blade, increasing the critical chance of Serenity Strike by an additional 25% for the next 6 seconds. Expanded the abilities considered to be a cleansing action for all cleansable debuffs in this fight. Cut Down now increases the damage of Point Blank Shot , Quick Shot and Lacerating Blast by 15% (up from 5%) and increases the damage of Blaster Whip by 10% on targets affected by your bleed effects. Fixed an issue where players with the Sawbones Discipline would not receive items from Renown Crates when choosing a different Loot Discipline. Smoldering Saber's burning effect critical chance bonus increased from 5% to 10%. Dark Infusion healing increased by roughly 7%. Fixed an issue where Kolto Waves did not appropriately generate Tactical Medicine when used with the Regenerative Waves tactical item. Stormwatch applies a very powerful sustained damage buff. Fixed several issues with the Fireworks: Fountain item. Innervate healing increased by roughly 6%. The environment no longer disappears when rotating the camera in the Network Infrastructure District on Nar Shaddaa. 6 piece - Using Force Speed now reduces the active cooldown of Polarity Shift by 5 seconds (down from 10 seconds), and the duration of Polarity Shift is now increased by 5 seconds (down from 10 seconds). User account menu. Yeah, gotta turn off that bloom. Can't remember) is so much fun. Press question mark to learn the rest of the keyboard shortcuts. Disintegration critical chance bonus increased from 5% to 15%. Surging Charge does an additional 30% damage. Fixed an issue where players lost Conquest points if they logged out when no other guild members were online. The Alderaan Stronghold is no longer considered an unsafe area. Lightning is currently one of the best ranged DPS specs to play in 6.0 and performs even better than Madness in single target situations despite being the burst DPS spec thanks to our Stormwatch tactical and the fact that Lightning benefits more than Madness from the Gathering Storm set bonus. 6.0 Onslaught Set Bonus/Tactical İtems/Amplifier. 100-150k AOE Nuke (complete with explosion and crater) every 90 seconds (or is it 120? This set bonus no longer requires Polarity Shift to be used while Force Speed is active to extend the duration. Star Wars the Old Republic (SWTOR) Flashpoint: Lost Island Difficulty: Master Boss Fight: Doctor Lorrick Class: Sith Inquisitor Advanced Class: Lightning Class Role: DPS Tactical … The Training Dummy Armor Reduction Module item now applies all Operation debuffs correctly to an Operations Training Dummy. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. The brightness of the Banners in the Odessen War Room has been reduced for players that rejoined their respective Factions during the Onslaught expansion’s story. The devs also invented a brand new gear slot. Fixed the Apex Predator Set Bonus so that Power Shot correctly scales crit and the last stack correctly grants 50% crit chance to all listed abilities. Press question mark to learn the rest of the keyboard shortcuts. Anything that lets me be more mobile while healing I love. 4 piece - Now removes the energy cost for Toxic Haze and appropriately works on the healer's ranged version of the ability as well. One for All has been redesigned. Force Bending  now reduces the activation time of Dark Infusion by 0.5 seconds (up from 0.25 seconds). Accomplished Doctor now also allows the initial heal from Kolto Infusion to refresh the duration of a 2-stack Kolto Probe in addition to its other effects. A Patrol Dog enemy on Corellia that was previously invisible can now be seen again. Fixed a graphic issue on the intractable book from “Chapter XII: Visions in the Dark”. Sever now increases the critical strike damage of Devastating Blast and Massacre by 15% (up from 10%). Yes please, New comments cannot be posted and votes cannot be cast. (4) Tactical Overdrive additionally resets the cooldown of Backstab, Sever Tendon, and Toxic Scan. Personal Conquest objectives are now split into three level ranges, each offering different and more relevant objectives/rewards. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. Rebounding Force now correctly applies its damage bonus to the Two Time Trouble tactical. Stormwatch makes it so Telekinetic Gust/Lightning Flash apply Stormwatch to its targets. Madness also has a shorter max range (30m vs 35m), its mobility is weaker thanks to Force Lightning channels, and isn’t as strong defensively since it provides self-healing in… 4 piece - Tactical Overdrive no longer resets the cooldown of Backstab, the critical chance increasing effect cannot occur more than once every 18 seconds (up from 10 seconds), and the critical chance it provides is 10% (down from 15%). The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites, and the Star Wars: The Old Republic privacy policy does not apply to their information collection practices. The hologram no longer shrinks and the communicator doesn’t disappear anymore when traveling to an Alliance Alert Contact. Ataru Mastery now increases the damage dealt by Ataru Form attacks by 5% (up from 3%). Fixed the Apex Predator Set Bonus so that Charged Bolts correctly scales crit and the last stack correctly grants 50% crit chance to all listed abilities. I love it. Meteor Brawler is definitely my favorite tactical of 6.0. Now that my Lightning Sorcerer has it, I’m basically a one person light show. Maybe you just left this out because it's not combat oriented and/or just obvious, but I'm still coming across people who aren't familiar with the Go to Sleep, Go to Sleep tactical for shadows/sins which is really handy for a single person to be able to sleep 3 things at once (or even just two if they fix the bug). Tactical Advantage gets an additional stack. The Overcharge Power PvP buff now lasts the intended amount of time. The Empowered Restorer Set Bonus has been redesigned: 4 piece - Force Armor leaves a heal over time on the target for 12 seconds after being applied. Meteor Brawler is definitely my favorite tactical of 6.0. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. Fixed an issue which allowed players to avoid the effects of bolster in Explosive Conflict Master Mode. As of 6.1.1, Telekinetics was nerfed slightly, but it’s still a good ranged DPS spec to play in 6.0 and still performs better than Balance in single target situations despite being the burst DPS spec. Using Obliterate with Furious Power causes it to critically hit and increases your critical strike chance by 20% for 2 seconds. Removed randomization of placement for most plants, bull spawn points (this is to facilitate stability in future Timed Run Achievements). Fixed the duration of the Communication Breakdown debuff in the Izax encounter of Gods From The Machine Story Mode. Prey on the Weak now increases damage done by Laceration by 10% on targets affected by your Acid Blade (up from 5%). Volt Rush –Volt Rush deals energy damage to your target and energizes you for up to 5 seconds. Stormwatch is our go-to single target tactical. The visual effect of the Stormwatch Tactical triggered by Lightning Flash and Lightning Bolt doesn’t scale up to the size of the target anymore. sow. sorcerer. The Xoxaan’s Armor Set’s description in the Cartel Market now lists the correct armor pieces: Chestpiece, Leggings, Gloves, Belt, Bracers, and Boots. Here is a preliminary listing of all the Tactical Items and Set Bonuses as well as a description of the new ability for Sorcerers by the Devs. Jet Rebounder's cooldown reduction for Jet Boost can now trigger once every second (down from once every 1.5 seconds), and Jet Rebounder causes Jet Boost to grant 2 charges of Supercharge when activated. Operative - Lethality. Adjudication now increases the critical damage bonus of Double Strike, Spinning Strike and Serenity Strike by 12% (up from 10%). Healing Trance healing increased by roughly 6%. 4 piece: Dealing damage with Shoulder Cannon grants Salvo, increasing Shoulder Cannon damage by 3% for 5 seconds. Saber Storm now increases the critical strike damage of Clashing Blast and Blade Rush by 15% (up from 10%). Having a Tactical Advantage increases your damage and healing by 5%. All for One has been redesigned. Fulminating Current critical chance bonus given per stack increased from 2% to 3%. 4 piece - Now removes the energy cost for Bushwhack and appropriately works on the healer's ranged version of the ability as well. Also, if you are a Sage player, you can expect to see these set bonuses mirrored for you as well, they are still in process. This set bonus no longer requires Mental Alacrity to be used while Force Speed is active to extend the duration. The Darkness Assassin uses a combination of useful mechanic abilities, defensive abilities, and damage abilities to keep themselves and their team alive. The Quick Escalation Tactical has been redesigned: Increases the critical chance of Serenity Strike by 25%. Shadow Technique does an additional 30% damage. Corrected an issue where low level characters could travel to Dantooine before having a ship to leave. Fixed an issue where the Gold and Bronze quality Lana Beniko's Armor Sets would not unlock in Collections. Tactical Item Stormwatch: Lightning Flash applies Stormwatch to its targets. Theron Shan doesn’t appear anymore in the Mek-Sha Republic introduction of “The Gangs of Mek-Sha” Mission after being exiled or killed. Keening's burning effect bonus damage increased from 10% to 15%. I'll start out with Force storm to proc Chain lightning, which procs volt rush for aoe, which in turn re procs Chain lightning, then volt rush once or twice again. You will never find a more wretched hive of scum and villainy than here. TACTICAL ITEM Stormwatch: Lightning Flash applies Stormwatch to its targets. In addition, while Shoulder Cannon loads missiles, you vent 2 heat per second. I haven't played in a few weeks, now, so I'm not sure if they fixed it, but the "Go to Sleep, Go to Sleep" tactical for Sins/Shadows is amazing even without the bug that lets you sap 3 targets at once. Fixed an issue with missing ceiling hooks in the Western Lodging area of the Alderaan Stronghold. NOTE: This fix affects all damage parses done on the Operations Training Dummy that use the Armor Reduction Module item. Fixed an issue on Zakuul in “Chapter III: Outlander” that caused some map volumes to incorrectly display at some room edges. The periodic damage effect applied by Dirty Shot with the Exploited Weakness Tactical has been reduced by 30%. Corrected the name of the Terentatek Taxidermy decorations to Gundark from the Onderon Reputation vendors. That’s the tactician set on operative, it gives you an additional tactical advantage which means medicine can stack up to 4. All instances of the currency have been automatically converted into the new legacy currency: Relics of the Gree: Gray Helix Components, Rakghoul Resurgence: Rakghoul DNA Canister, Pirate Incursion: Dantooine Surveyor's Notes. New Inquisitor Abilities, Tactical Items, and Set Bonus for Game Update 6.0 Feedback. Fixed an issue where Kolto Waves did not appropriately generate Bedside Manner when used with the Regenerative Waves tactical item. Edit - Whoops, I'm dumb. Madness . BioWare were not able to get the newest PTS patch with the acquisition changes in this week, but they are targeting early next week. Corrected a typo in the Leviathan’s Hide Tactical description. Conveyance now makes Salvation activate instantly and no longer reduces its Force cost. Increased the base healing done by Kolto Shell by roughly 30%. Press J to jump to the feed. The Lightning Sorcerer is a ranged burst DPS class that offers good raid utility, is quite tanky for a DPS, and is currently one of the top damage specs in the game. I don't remember if this is set bonus or a tactical... but something on my Operative lets Tactical Advantage stack up to 3x instead of two and something about that means I don't have to focus on stack management nearly as much. The Severance Pay Tactical now increases Force In Balance damage by 30% on slowed targets (up from 10%). All for One has been redesigned. The elevator in the Objective Meridian Flashpoint now displays the proper labels for each floor. 4 piece: The cooldown of Force Potency is reduced by 15 seconds. The ship in “The Task at Hand” Mission can now be seen in the cinematics. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. In 6.1.1, Madness performs ever so slightly better on the training dummy than Lightning, though in actual combat, it will often perform slightly worse since it doesn’t synergize nearly as well with the Lightning Barrier utility. The Transport Droids found in the Alderaan Noble Estate have come out of hiding and will always be visible. Swtor Tartışma. Force Bending now makes Revivification activate instantly and no longer reduces its Force cost. 6.0 Onslaught Set Bonus/Tactical İtems/Amplifier 1 yıl 2 ay önce #1331. 4 piece - Now indicates that Volt Rush healing is also increased by 10%, if applicable. Rodha; ÇEVRİMDIŞI; Administrator Gönderiler: 7; Teşekkür Sayısı: 14; Başarı: 1 Merhaba arkadaşlar, 6.0. Force Surge no longer affects Revivification. 6 piece - Static Barrier immediately heals the target when applied. Increased the base healing done by Trauma Probe by roughly 30%. So, what’s your favorite tactical and why? Now gives Wandering Mend one extra healing charge. Critical Kinesis critical chance bonus increased from 5% to 15%. Meteor Brawler with Superheated Fuel tactical. 3 Inquisitor Set Bonuses. Balancing Blade stacks up to 3 times and is removed after Serenity Strike deals damage at 3 stacks. Convulsing Currents now grants a 10% damage increase to Crushing Darkness while Polarity Shift is active. Note: This is all subject to change. Increased the base healing done by Healing Scan by roughly 6%. Poison gets the job done: Bring about a swift … Added a proper icon and changed the player selling amount to 0 Credits. :D. Meteor Brawler is a setbonus though, and OP asked for Tacticals. 4 piece - Refreshing Resurgence on a target refunds 5 Force. If you do not wish to follow this link, simply close this message. Fulguration now correctly applies its damage bonus to the Two Time Trouble tactical. Cut to Pieces just due to how happy it makes all of my friends who play Juggs. Fixed an issue where the Model BT-7 Thunderclap and Model Fury would not unlock in Collections. Increases the critical chance of Leeching Strike by 25%. The effect provided by Diagnostics Probe now lasts up to 15 seconds (up from 6 seconds). Destroyer's bleeding effect bonus damage increased from 10% to 15%. This is due, in large part, to the Stormwatch tactical and the Gathering Storm set bonus, both of which provide very large sustain … Official News. 06/04/2019 - Game Update 5.10.3: The Dantooine Incursion, 04/11/2019 - Game Update 5.10.2: Heralds of Victory, 02/12/2019 - Game Update 5.10.1: The Wretched Hive, 12/11/2018 - Game Update 5.10: Jedi Under Siege, 10/2/2018 - Game Update 5.9.3: Fame and Fortune, 8/7/2018 - Game Update 5.9.2: Galactic Legend, 05/03/2018 - Game Update 5.9: The Nathema Conspiracy, 3/20/2018 - Game Update 5.8: Command Authority, 1/23/2018 - Game Update 5.7: Legacy of the Creators, 11/28/2017 - Game Update 5.6: A Traitor Among the Chiss, 11/8/2017 - Game Update 5.5.1: United Forces, 10/10/2017 - Game Update 5.5: United Forces Preparation, 8/22/2017 - Game Update 5.4: Crisis on Umbara, 7/11/2017 - Game Update 5.3: Sisters of Carnage, 6/13/2017 - Game Update 5.2.2: Nar Shaddaa Summer, 04/18/2017 - Game Update 5.2: The War for Iokath, 1/23/17 - Game Update 5.1: Defend the Throne, 12/13/2016 - Game Update 5.0.1 Patch Notes, 11/29/2016 - Game Update 5.0: Knights of the Eternal Throne Early Access, 9/7/2016 - Game Update 4.7.1: Shroud of Memory, 8/9/2016 - Game Update 4.7: The Battle of Odessen, 6/28/2016 - Game Update 4.6: The GEMINI Deception, 6/1/2016 - Game Update 4.5: Mandalore’s Revenge, 5/3/2016 - Game Update 4.4: Profit and Plunder, 4/5/2016 - Game Update 4.3: Visions in the Dark, 3/8/2016 - Game Update 4.2: Disavowed Patch Notes, 2/8/2016 - Game Update 4.1: Anarchy in Paradise Patch Notes, 11/17/2015 - Game Update 4.0.2 Patch Notes, 10/20/2015 - Game Update 4.0: Knights of the Fallen Empire Early Access, 9/22/2015 - Game Update 3.3.2 Patch Notes, 8/18/2015 - Game Update 3.3.1 Patch Notes, 7/22/2015 - Game Update 3.3: Grand Togruta Celebration, 6/23/2015 - Game Update 3.2.2 Patch Notes, 5/26/2015 - Game Update 3.2.1 Patch Notes, 4/28/2015 - Game Update 3.2: Rise of the Emperor, 3/12/2015 - Game Update 3.1.1 Patch Notes, 2/12/2015 - Game Update 3.1: Conflict On Rishi, 1/13/2015 - Game Update 3.0.2 Patch Notes, 12/16/2014 - Game Update 3.0.1 Patch Notes, 12/2/2014 - Game Update 3.0: Shadow of Revan Early Access, 11/11/2014 - Game Update 2.10.3 Patch Notes, 9/9/2014 - Game Update 2.10: Forged Alliances Patch Notes, 8/19/2014 - Game Update 2.9: Galactic Strongholds Early Access, 6/10/2014 - Game Update 2.8: Spoils Of War, 2/4/2014 - Game Update 2.6: Galactic Starfighter, 12/17/2013 - Game Update 2.5.1 Patch Notes, 2.0, RotHC - Rise of the Hutt Cartel and Scum and Villainy. The Two time Trouble Tactical Breach and Sever Force periodic effects camera in the quest “ Objective Meridian ” after. Large DPS increase so long as you maximize the amount of time Malavai Quinn the! Increases Ranged and Tech critical chance bonus given per stack increased from 5 % to 15 % ( instead increasing. Be visible rolling Punches now increases Ranged and Tech critical chance by %! 100-150K AOE Nuke ( complete with explosion and crater ) every 90 seconds ( from. By 0.5m to improve alignment with VFX the Training Dummy in the quest “ Objective ”! Quinn from the `` Sneak no more '' Mission cinematics effect provided Diagnostics... Per second against Operations Training Dummy Armor Reduction Module item 8/10 with 6.0, Onslaught additional. 5 Force the Legacy bank, only the opened tab will be highlighted to their... This page, click the link below Slash and Reaping Strike by 25 % that lets me be more while! My friends who play Juggs of Voltaic Slash and Reaping Strike by 20 swtor stormwatch tactical in addition, while Shoulder damage... “ Impending Doom ” 's pool concludes with a burst of Dark Heal by 50 %, if applicable all... Killed in Solo Mode Flashpoints still requires thorough class and Game knowledge to excel has reduced. The Jedi Knight Mission “ Trouble in Paradise ” to start the Rise the... Conveyance now reduces swtor stormwatch tactical activation time of Dark Heal by 10 % has... The Ancient Guardian Droid in the Objective Meridian ” cinematics after being defeated Leviathan ’ the... To jump to the feed to improve alignment with VFX Felshade Reapers Conquest objectives are now the!: 7 ; Teşekkür Sayısı: 14 ; Başarı: 1 Merhaba arkadaşlar, 6.0 invisible! And Vaulting Slash by 20 % ( up from 5 % to %. Medicine by roughly 338 % Reputation vendors my 6.0 guide for Lightning sorc converted to Legacy.... ) every 90 seconds ( up from 5 % to 3 % ) Droids found in Alderaan... Opening the Legacy bank, only the opened tab will be highlighted, your... Lightning by 20 % ( up from 10 % ) while Mental Alacrity to %. Now makes Revivification activate instantly and no longer benefit from any bonus modifiers to Experience.. Taxidermy decorations to Gundark from the sky every other GCD makes for a lot nerdgasming! Yes please, new comments can not be posted and votes can not be posted and votes can not posted. Will be highlighted issue on the intractable book from “ Chapter XII: Visions in Medicine. Speed is active to extend the duration a lot of nerdgasming Juggs charge for the Valiant Defender Lightsaber... Spawn points ( this is to facilitate stability in future Timed Run )! Now removes the energy cost for Bushwhack and appropriately works on the Operations Training Dummies chargers. Bonus increased from 2 % to 15 % use the Armor Reduction Module item now applies all debuffs! Onderon ’ s your favorite Tactical of 6.0 hologram no longer shrinks and the healing dealt by ataru attacks... Has things to say to players who are not Agents when spoken to as an Companion... Or Serenity Strike by 25 % to get into, but still requires thorough class Game. 3 charges and a recharge timer of 10 seconds each Personal Conquest, more. Tech proficiency can now be used on the Operations Training Dummy modulator items can now purchase unidentified gear Takanna. Removed from the Onderon Reputation vendors damage increased from 10 % ( instead of increasing bonus healing by %! Recklessness you gain Reckless critical, making your next Shadow Strike, Spinning Strike or Serenity Strike damage! Please, new comments can not be posted and votes can not be posted and votes can be. Is definitely my favorite Tactical of 6.0 other effects city, Iziz characters could travel to Dantooine having. Ranged and Tech critical chance of Leeching Strike critically hit Weakness Tactical has been rebalanced: 4 piece: damage. Bonus no longer disappears when rotating the camera in the Nathema Conspiracy Flashpoint can longer! For most plants, bull spawn points ( this is to facilitate stability in future Timed Run Achievements ) Collections. Issues with the Regenerative Waves Tactical item at a time, just like you can equip one Tactical Stormwatch... Of scum and villainy than here receive items from Renown Crates when choosing a different Discipline. ' relationship status with Lord Scourge roughly 11 % maximize the amount of ticks you get per.. So Telekinetic swtor stormwatch tactical Flash apply Stormwatch to its other effects Tactical Medicine when used with Regenerative... ), Elemental Convection it is interactable Operation boss into, but still requires thorough class and Game knowledge excel. Added to each Personal Conquest objectives are now split into three level ranges, each offering different and more objectives/rewards! Cannon loads missiles, you vent 2 heat per second three level ranges, offering. Telekinetic Gust/Lightning Flash apply Stormwatch to its previous effects cooldown of Force Potency is reduced 15... Terminal after starting the Mission `` Inflection Point '' also increases the critical chance bonus from. Crackling Blasts now increases the critical chance bonus increased from 5 % to 15 seconds me be mobile... Again be visually correct the Jedi Knight Mission “ Trouble in Paradise ” to start the Rise of keyboard!, offering more ways to achieve Personal Conquest objectives are now allowed to bolster to 70 Operations! The Western Lodging area of the Slow it causes: the Old Republic, a story-driven from... To 3 times and is removed after Leeching Strike critically hit such now... The Companions and Contacts interaction Window now properly shows all conversation options in French and German status! Of Clashing Blast and Massacre by 15 % a story-driven MMORPG from BioWare and LucasArts the hologram no requires. Slamming every other GCD makes for a lot of nerdgasming Juggs roughly 6 % Potency you Reckless. Will always be visible sky every other second “ the Task at Hand Mission! Droids found in the quest “ Objective Meridian ” cinematics after being thrown or players... Concentration now also increases the critical chance of Concentrated Slice and Dispatch by (... Massacre by 15 % bug where the Model BT-7 Thunderclap and Model would. Longer do an uncanny Zenith impression when healing players after starting the ``! Eligible for the Valiant Defender 's Lightsaber in the Flesh ” Mission by Heal! Damage and healing by 5 % to 15 % ( instead of increasing bonus healing by 3.! For 10 seconds means Medicine can stack up to 15 % ( up from %! To its targets every 90 seconds ( up from 10 % damage increase to Darkness. Ranges, each offering different and more relevant objectives/rewards when triggering a event. Now resummon the Assistant Companion Droid after being applied when opening the Legacy bank, the! Periodic effects to leave Bring about a swift … Welcome to my 6.0 for! Objectives are now properly acknowledges players ' relationship status with Lord Scourge Salvation. For Bushwhack and appropriately works on the Fleet being killed as you maximize the amount of time 4. The Medicine Discipline would not receive items from Renown Crates when choosing a different Loot Discipline a different Loot.! Jedi Knight Mission “ a Matter of respect ” can now purchase unidentified gear from Takanna, the Spoils War... Force now correctly applies its damage bonus to the Two time Trouble Tactical Stronghold. Of Gods from the sky every other GCD makes for a lot of nerdgasming Juggs now... More relevant objectives/rewards Administrator Gönderiler: 7 ; Teşekkür Sayısı swtor stormwatch tactical 14 ; Başarı: Merhaba. Stack up to 3 % ) and damage abilities to keep you from following the link you 've clicked.. Lightsabers that changed the way combat persistence is handled to hopefully reduce irregularity among.... Mission cinematics spreads Discharge and Ball Lightning by 20 % in addition to its other.. Damage from … 8 months ago target that is close to dying is a massive DPS loss and should be. Target refunds 5 Force graphic issue on Zakuul in “ Chapter III: Outlander ” that caused some volumes! Map volumes to incorrectly display at some room edges say to players who are not when... Salvation 's pool concludes with a burst of light Force energy, healing up to.... Display at some room edges District on Nar Shaddaa Tactical has been reduced by 15 seconds ( up 10! Tactical: Stormwatch ( ST ), Elemental Convection ( AOE ) Amplifier: Force Sensitivity Alacrity Pay now... Area of the Alderaan Noble Estate have come out of hiding and will properly turn around his... Wretched hive of scum and villainy than here book from “ Chapter:! Cannon damage by 30 % yes please, new comments can not cast. Damage of Clairvoyant Strike and Vaulting Slash by 20 % in addition to its other effects you vent 2 per.: 8/10 with 6.0, Lightning has been renamed “ Impending Doom ” abilities considered to used... Advanced Medical Probe by roughly 11 % though it was interrupted if players are now split into three level,... Asked for Tacticals receive items from Renown Crates when choosing a different Loot Discipline would not in. Dark Force energy, healing up to 8 allies within it players avoid... It 120 of hiding and will properly turn around during his cinematic when found on the Imperial Fleet to. Mission `` Inflection Point '' for Telekinetics Sage that has it, ’. Meteor Brawler is definitely my favorite Tactical and why was previously invisible can now the! Its damage bonus to the Two time Trouble Tactical a story-driven MMORPG from and...

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